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The right tool for every project with the AEC
- Solid modeling
- Creating advanced cameras
- Changing camera properties
- Working with terrains
- Working with custom attributes of Dynamic Components
- Creating dynamic materials
- Adding interactivity like motion and rotation
- Creating documents with LayOut
- Installing plugins
Frequently asked questions (FAQs)
Training Programme 1
Chapter 1 The SketchUp Interface
1.1. Interface basics
1.2. Navigating in SketchUp
1.3. Walking around in SketchUp
1.4. Shading faces and edges
1.5. Creating shadows and fog
1.6. Creating scenes
1.7. Using the toolbars
Chapter 2 Manipulating Objects
4.1. Selecting and moving objects
4.2. Scaling and rotating objects
4.3. Manipulating faces and edges
4.4. Advanced selection tools
Chapter 3 Drawing in SketchUp
3.1. Line tool fundamentals
3.2. Using the Line tool for 3D drawing
3.3. Using the Rectangle tool
3.4. Creating circles and polygons
3.5. Creating arcs
3.6. Eraser tools
3.7. Pushing and pulling faces into 3D
3.8. Using the Offset tool to create outlines
3.9. Using the Follow Me tool
3.10. Creating 3D text
3.11. Softening round edges
Chapter 4 Measuring and Labeling
4.1. Using the Tape Measure tool to create guidelines
4.2. Using the Protractor tool
4.3. Creating sections
4.4. Creating labels
4.5. Dimensioning
Training Programme 2
Chapter 5 Organizing Scenes
5.1. Grouping objects
5.2. Working with layers
5.3. Using the Outliner and Entity Info
5.4. Hiding and unhiding objects
5.5. Locking and unlocking objects
Chapter 6 Working with Components
6.1. The Component window
6.2. Creating components
6.3. Using the 3D Warehouse
6.4. Using the Component Options window
6.5. Using the Interact tool
Chapter 7 Creating Textures and Materials
7.1. Using the Materials palette on a Mac
7.2. Applying materials
7.3. Editing materials
7.4. Creating materials
7.5. Mapping textures interactively
7.6. Creating a floor plan using bitmap images
7.7. Drawing a structure from a floor plan
7.8. Mapping curved objects
7.9. Projecting maps onto curved objects
Chapter 8 Rendering and Animation
8.1. Applying styles
8.2. Creating styles
8.3. Exporting in 2D and 3D
8.4. Basic animation
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