From Knowledge to Digital Excellence

Inventor Essential Training

by | Apr 9, 2026

Autodesk Inventor Professional

Inventor Essential:

Fundamentals of 3D Mechanical Design in Autodesk Inventor

The Autodesk Inventor Essential training guide instructs students in the best usage approaches for parametric design philosophy through a hands-on, practice-intensive curriculum. Students acquire the knowledge needed to complete the process of designing models from conceptual sketching, through to solid modeling, assembly design, and drawing production

Prerequisites:

  • Students do need to be experienced with the Windows operating system and a background in drafting of 3D parts is recommended.

Objectives:

  • The Autodesk Inventor software interface
  • Creating 2D sketches Constraining and dimensioning sketches
  • Generating 3D parts from sketches
  • Part modeling, adding, and editing 3D features
  • Work Features
  • Creating equations and working with parameters
  • Model geometry and model display manipulation
  • Resolving feature failures
  • Feature duplication techniques
  • Establishing and working with model relationships
  • Placing and constraining/connecting parts in assemblies
  • Assembly component display
  • Model Information
  • Presentation files (Exploded views)
  • Assembly tools
  • Creating parts and features in assemblies
  • Assembly bill of materials
  • Working with projects
  • Creating and annotating drawings and views
  • Customization

This course includes:

Certificate of Completion Hands-on Training Computer provided Training quality guaranteed
Exercise & Quizzes Small Group Support after Training HRD Corp Claimable
Training Programme : Day 1

Chapter 1 Introduction to Autodesk Inventor

1.1 Introduction

1.2 Autodesk Inventor Fundamentals

1.3 Getting Started

1.4 Autodesk Inventor Interface

1.5 Model Manipulation

 

Chapter 2 Creating the Base Feature

2.1 Creating a New Part File

2.2 Sketched Base Features

 

Chapter 3 Sketching Geometry

3.1 Sketch Geometry

 

Chapter 4 Additional Sketching Tools

4.1 Advanced Editing Tools

4.2 Rectangular Sketch Patterns

4.3 Circular Sketch Patterns

4.4 Over-Dimensioned Sketches

4.5 Sketch Preferences

 

Chapter 5 Sketched Secondary Features

5.1 Extruded Secondary Features

5.2 Revolved Secondary Features

5.3 Using Existing Geometry

5.4 Editing Sketched Secondary Features

5.5 3D Grip Modification

 

Chapter 6 Creating Pick and Place Features

6.1 Edge Chamfer

6.2 Constant Fillets

6.3 Variable Fillets

6.4 Face Fillets

6.5 Full Round Fillets

6.6 Straight Holes

6.7 Threads

6.8 Editing Pick and Place Features

6.9 Creation Sequence

 

Chapter 7 Work Features

7.1 Work Planes

7.2 Work Axes

7.3 Work Points

 

 

Chapter 8 Equations

8.1 Equations

8.2 Parameters

 

Chapter 9 Additional Features

9.1 Face Draft

9.2 Splitting a Face or Part

9.3 Shells

9.4 Ribs

9.5 Bend Part

 

Chapter 10 Model and Display Manipulation

10.1 Reordering Feature

10.2 Inserting Features

10.3 Suppressing Features

10.4 Section Views

10.5 Design Views

Training Programme : Day 2

Chapter 11 Fixing Problems

11.1 Sketch Failure

11.2 Feature Failure

12.1 Sweep Features

 

Chapter 12 Sweep Features

12.1 Sweep Features

 

Chapter 13 Loft Features

13.1 Rail Lofts

13.2 Center Line Lofts

13.3 Advanced Loft Options

 

Chapter 14 Duplication Tools

14.1 Rectangular Feature Patterns

14.2 Circular Feature Patterns

14.3 Mirror Parts or Features

14.4 Manipulate Patterns and Mirror Features

 

Chapter 15 Feature Relationships

15.1 Establishing Relationships

15.2 Controlling Relationships

15.3 Investigating Relationships

15.4 Changing Relationships

 

Chapter 16 Assembly Environment

16.1 Assembling Components using Constraints

16.2 Content Center

16.3 Assembly Browser

16.4 Saving Files

 

Chapter 17 Joint Connections

17.1 Assembling Components Using Joints

18.1 Moving and Rotating Assembly Components

18.2 Suppressing Constraints

18.3 Component Display

18.4 Selection Options in Assemblies

 

Chapter 19 Model Information

19.1 Measurement Tools

19.2 Model Properties

Training Programme : Day 3

Chapter 20 Design Presentation and Animation

20.1 Exploded View Presentations

 

Chapter 21 Assembly Tools

21.1 Replacing Components

21.2 Restructuring Components

21.3 Driving Constraints

21.4 Contact Solver

21.5 Interference

 

Chapter 22 Assembly Parts and Features

22.1 Assembly Parts

22.2 Assembly Features

 

Chapter 23 Assembly Bill of Materials

23.1 Create Virtual Components

23.2 Create Bill of Materials

 

Chapter 24 Working With Projects

24.1 New Projects

24.2 Resolving Links

24.3 The Vault Browser

25.1 New Drawing Views

25.2 Manipulating Views

 

Chapter 26 Detailing Drawings

26.1 Dimensions

26.2 Drawing Sheets

26.3 Parts List

26.4 Balloons

26.5 Styles and Standards

26.6 Hatching

 

Chapter 27 Drawing Annotations

27.1 Text

27.2 Symbols

27.3 Hole and Thread Notes

27.4 Chamfer Notes

27.5 Center Marks and Center Lines

27.6 Hole Tables

27.7 Revision Tables and Tags

 

Chapter 28 Customizing Autodesk Inventor

28.1 Application Options

28.2 Document Settings

28.3 File Properties

28.4 Changing Part Units

28.5 Command Customization

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